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FUCK! This looked so clearly like a Ren'py game I bought it thinking I could run it on Joiplay, but it isnt Ren'py and I can't run it on my android! I don't see a refund option so hopefully my money goes towards making future games available on android...

Apologies if the game isn't entirely what you expected. The only other comment in this comments section had the answer / explanation you were looking for, and it might have prevented this unfortunate situation if you had seen it in time.

With that said, I am currently phasing out my use of Visual Novel Maker engine, which is the cause of many issues, including the one you are describing here. There are two titles in development, and I do not think they will be out this year, but one of them actually uses Ren'Py. It is my intention to use Ren'Py moving forward, so look forward to upcoming titles.

Wow, one comment and it would have shown me that… I just thought the game looked good and it was a good price so I got it 😭. Glad to hear you’ll be on Ren’py!

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 Another amazing story. The improvements in user QoL for replays are also great to see.

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Thank you very much for the comment! This is our next-to-last game created using the very poor Visual Novel Maker engine (only another one currently in development left). Newer projects have been switched over to Ren'Py, so hopefully, QoL options will be standard from now on. It was about time, too.

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I'm happy you're moving over to using Ren'Py, I have a bad habit of pressing the H key expecting to hide the text box. Transition between scenes should hopefully be a lot smoother. I still love this game either way with the way female muscles are bulging and how this game connects to the previous game. I'm really invested in the story and seeing how long Robert could survive from their muscle mother nature. 

Curious if we will ever see any of the female characters from the previous games in future projects.

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It is my intention to have some girls return in different other games, in order to create a better feeling of interconnection between the games and make it feel like one big united narrative universe.


Unfortunately, Peach Punch is mostly a one-person-project at the moment (art is commissioned, music is bought,  but everything else is made by my lonesome), so I’ll need time to create that vision. Perhaps shorter side-story-type games to bring back specific characters could be an option, if nobody minds smaller scale projects.